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Dying Light: The Beast - Biters

I was responsible for the visual redesign of the Biters for Dying Light: The Beast. This was an incredible opportunity to help evolve their visual identity and elevate their aesthetic for this new chapter.

Final in-game 3D face and body models by: Dominik Wasieńko https://www.artstation.com/dominisher
Textures and Materials for faces by: Karolina Holly https://www.artstation.com/promethea
Textures & Materials for bodies: Katarzyna Bech https://www.artstation.com/kachna